
It does the job well but sounds like anything else in this genre, film, or game. The soundtrack itself is fairly standard. Those of you with a surround sound system or a decent headset will experience truly booming sound effects, which is a good thing because you will be able to hear soldiers screaming and explosions all through the game. I’ve read several complaints that the game is unduly focused on the American side of things, but let’s be real here. The German version of the game does not have Swastikas. While the German version of the game does not feature Swastikas, at least they did not ignore the issue like other games that have been released recently. The latter leads the story in an interesting and surprising direction for a video game, tackling-however briefly-the horrors of the Holocaust. His best friend, a Jewish man, is from New York. The main character, named Red, is a good ol’ boy from Texas. The story and characters are fairly well-tread stereotypes. “Call of Duty: WWII is an excellent return to form for the franchise.” However, our protagonists hit several major battles in 1944-45 and anyone who enjoyed Band of Brothers will recognize most of the settings. I was hoping that there would be more action on the Eastern Front, or more fun in North Africa. Unfortunately, the game only follows the American side of the conflict. Set pieces range from the initial landing at Normandy, blown out farmsteads in France, and stealth missions in occupied Paris to the wintery forests of Germany and the Battle of the Bulge.

The campaign itself was a major draw for me, and it follows the fairly well-tread territory of the Allied invasion of Europe from D-Day onward.


Call of Duty: WWII (Xbox One X) – gameplay image via Sledgehammer Games and Activision
